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  Difference Engine: Luddite legacy

AN APOCRYPHAL tale is told about Henry Ford II showing Walter Reuther, the veteran leader of the United Automobile Workers, around a newly automated car plant. “Walter, how are you going to get those robots to pay your union dues,” gibed the boss of Ford Motor Company. Without skipping a beat, Reuther replied, “Henry, how are you going to get them to buy your cars?”Whether the exchange was true or not is irrelevant. The point was that any increase in productivity required...

   Artificial intelligence,Engine,Difference,Human,Computer     2011-11-07 08:33:16

  Scala feels like EJB 2, and other thoughts

At Devoxx last week I used the phrase "Scala feels like EJB 2 to me". What was on my mind?ScalaFor a number of years on this blog I've been mentioning a desire to write a post about Scala. Writing such a post is not easy, because anyone who has been paying attention to anti-Scala blog posts will know that writing one is a sure fire way of getting flamed. The Scala community is not tolerant of dissent.But ultimately, I felt that it was important for me to speak out and express my opinions. As I s...

   Scala,Module,EJB,Concurrency,Feature     2011-11-22 08:29:44

  How I Learned to Program Computers

I’ve been asked this question a lot lately, especially after I built YouTube Instant. So, here’s the answer, once and for all, for those who are interested.In short:I learned how to program by building lots of websites.The full story:I learned how to program by working on lots of different website projects starting from a pretty young age. What follows is a full account of all the major websites I’ve built, back to the very first site I made when I was 11 years old. Wha...

   Programming,Computer,Tips,Feross Aboukhadijeh     2011-10-17 10:25:32

  How I Learned to Program

Programming is, without a doubt, the most mentally rewarding thing I've ever done. Programming taught me that life should be fun, filled with creativity, and lived to the fullest. Programming taught me that anything is possible; I can do anything I want using only my mind. Programming also taught me that learning is fun. It showed me that the more you know, the more power you have. Programming showed me that a life filled with learning is a life worth living. Programming revealed to me wh...

   Programming,Tips,Write,Practice,Interest     2012-02-04 21:37:12

  The trap of the performance sweet spot

This post is about JavaScript performance but I would like to start it by telling a story that might seem unrelated to JS. Please bear with me if you don’t like C.A story of a C programmer writing JavaScriptMr. C. is a C programmer as you can probably guess from his name. Today he was asked by his boss to write a very simple function: given an array of numbered 2d points calculate vector sum of all even numbered points... He opens his favorite text editor and quickly types somet...

   C,JavaScript,Sweet spot,Memory,Low level,Trap     2011-11-06 14:45:01

  A Fun Approach To Creating More Successful Websites

As Web designers and developers, each project we work with has a unique set of goals and requirements. But one goal we have for all of our projects is that we want them to make an impression on people — we want the websites that we create to be memorable. A fun experience is often an enjoyable one and an enjoyable experience is usually a memorable one. Therefore, it stands to reason that one of the ways to create a memorable experience is to make it a fun experience. In this article,...

   Web design,Elements,UI,Success     2012-03-05 05:10:07

  #46 – Why software sucks

No one makes bad software on purpose. No benevolent programmer has ever sat down, planning out weeks of work, with the intention of frustrating people and making them cry. Bad software, or bad anything, happens because making things is hard, making good things doubly so. The three things that make it difficult are: Possessing the diverse skills needed not to suck.Understanding who you’re making the thing for.Orchestrating the interplay of skills, egos and constraints over the course of...

   Software design,Sucks,Software industry     2012-03-19 13:10:37

  Square bracket in checkbox name

0down votefavorite i have a form with checkboxes like this:    <input type=\"checkbox\" name=\"type[]\" value=\"1\" />Fast Food<br>    <input type=\"checkbox\" name=\"type[]\" value=\"2\" />Table Service<br>    <input type=\"checkbox\" name=\"type[]\" value=\"3\" />Cafeteria<br> when i use the brackets in the name (type[]), my php works:    $type=$_POST[\'type\'];    echo \"types are:\";for ( $counter...

   Square bracket,PHP,JavaScript,Array of n     2011-03-22 10:32:40

  Developing Game Audio with the Web Audio API

Caution: This article discusses APIs that are not yet fully standardized and still in flux. Be cautious when using experimental APIs in your own projects. Introduction Audio is a huge part of what makes multimedia experiences so compelling. If you've ever tried watching a movie with the sound off, you've probably noticed this. Games are no exception! My fondest video game memories are of the music and sound effects. Now, in many cases nearly two decades after playing my favorites, I still c...

   Web Audio,HTML5,Game audio     2012-04-15 01:25:23

  Erlang Style Concurrency

Introduction On an evolutionary scale of innovation from one to ten (one being Bloomberg and Citi Group, eight being Google and Cirque Du Soleil, and ten being the company you couldn't imagine in your wildest dreams), the company I work for is about a three1. Being employed by this bastion of ingenuity affords me certain opportunities I can't get elsewhere. For example, every developer gets to interview potential...

   Erlang,Concurrency,Lock,Message,Innovation     2012-01-03 10:44:44