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One thought about JavaScript exception handle
Due to network, browser and cache issues, the JS executed in production may produce different results from the testing environments. Sometimes they may produce exceptions. Front-end developers may encounter this kind of exceptions frequently. But how to log and use them is seldomly considered by them. Actually, exception handling includes two steps : log and use. 1. Log Regarding to log error, this is relatively convenient, since in each browser, there is one interface called window.onerror. win...
JaavScript,Log,Exception,Email 2013-03-18 12:50:21
Behind Start Screen of Windows Phone 8
Last week, Microsoft unveiled Windows Phone 8, in addition to some new features, the biggest difference between WP8 and iOS, Android is that it has a start screen consisting of abundant live tiles. Senior product manager of Microsoft Josh Phillips published an article on Microsoft official blog. He talks about the story behind start screen of Windows Phone 8. "How can we make Start even more personal" is the question Phillips and his team is always thinking about. Windows Phone makes the static ...
Windows Phone 8,Start Screen,Live Tile 2012-11-03 02:27:22
All Programming is Web Programming
Michael Braude decries the popularity of web programming:The reason most people want to program for the web is that they're not smart enough to do anything else. They don't understand compilers, concurrency, 3D or class inheritance. They haven't got a clue why I'd use an interface or an abstract class. They don't understand: virtual methods, pointers, references, garbage collection, finalizers, pass-by-reference vs. pass-by-value, virtual C++ destructors, or the differences between C# struc...
Programming,Web programming,Opposite,Views,Web app 2011-11-12 10:38:00
10 Object Oriented Design principles Java programmer should know
Object Oriented Design Principles are core of OOPS programming but I have seen most of Java programmer chasing design patterns like Singleton pattern , Decorator pattern or Observer pattern but not putting enough attention on Object oriented analysis and design or following these design principles. I have regularly seen Java programmers and developers of various experience level who either doesn't heard about these OOPS and SOLID design principle or simply doesn't know what benefits a particular...
OOP design,Principle,Java 2012-03-14 13:51:38
Lessons from the Trenches
I believe that making a game is part art and part science, so it's no wonder that managing a game project is also part art and part science. Clearly if it was all science then the industry would get a collective F for not having made any significant progress over the last decade - all one has to do is just glance at the published postmortems to see that the same patterns are repeated over and over.A game has to be fun, engaging, grab users in the first two minutes and also keep their a...
Game,Trenches,Tips,Game design,pattern 2011-10-10 05:08:50
The 15 Golden Rules of UI design and flow.
Last night a good friend of mine showed me the latest Need for Speed game on the iphone / ipad. Quite an impressive feat of rendering and a relatively good game to boot. However, the front end, wow, a classic case in UI mis-engineering. Loads of stats, pages and pages of bits and pieces to wade through – a classic case of over stimulating the player with lots of decisions they have no business making – stuff that will significantly change their game play experience but being...
UI design,Game design,Feature 2012-04-05 12:20:18
I hate cut-and-paste
Me, I blame the IDE's.Coding used to be hard. Not because programming itself was overly hard, but mostly because editors absolutely sucked. How much the typical development environment in the 70's and 80's sucked is hard to convey (except for a very lucky few, and those would have likely been using DEC and WANG gear). I got in on the tail end of the punch card era. Punching your own program is lots of fun. Once. And if you drop a deck you get to play with the sorter, which is also lots of fun (o...
IDE,Editor,Cut and paste,Shortcut,Blame 2011-10-24 11:33:46
Obviously Correct
What do automatic memory management, static types and purity have in common? They are methods which take advantage of the fact that we can make programs obviously correct (for some partial definition of correctness) upon visual inspection. Code using automatic memory management is obviously correct for a class of memory bugs. Code using static types is obviously correct for a class of type bugs. Code using purity (no mutable references or side effects) isobviously c...
Memory management,Code,Static,Purity 2011-11-07 08:13:05
Java is not the new COBOL
If you Google “Java is the new COBOL†you’ll find a glut of articles proliferating this mantra. I don’t know its origins, however I’m inclined to think it’s mostly repeated (and believed) by the Ruby community. Ruby, from a developer’s perspective is a low-friction language. A developer can just sit down at a text editor and start banging out code without really thinking about such superflous things as types. Java on the other hand, well, you h...
Java,Ruby,Type,COBOL,Comparison 2011-11-10 10:40:56
Google+ may defeat Facebook in education
Although Google launched Google+ to compete with Facebook, we know that Facebook is now almost irreplaceable.However, does Facebook dominate now mean it will dominate the future? Of course not. Based on his own understanding and knowledge of Google+, Jesse Wojdylo, a Web Entrepreneur engineer, expressed that Google+ will dominate in the field of education, and published them in his Google+ homepage. Here is what he says: Most major universities have incorporated Gmail and Google Apps for all st...
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