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  Understanding JavaScript closure and where it can be used

Closure The official definition of closure is: an expression (usually a function) that has many variables and is bound to an environment that includes those variables. In JavaScript, closure refers to the ability of a function to access the lexical scope in which it was defined, even after the function has been executed and left that scope. This ability is due to the fact that when a function is created, it generates a closure that includes a reference to the definition environment of the curr...

   CLOSURE,JAVASCRIPT,USAGE     2023-03-05 02:17:08

  Writing Java codes conforming to coding standard

Recently, I was doing some cleanup to one of my current Java project. I find there are many codes which are not conforming to the Java coding standard. So I list them here and hope that people can improve your codes and write maintainable codes. Format source code and manage imports in Eclipse Eclipse provides functions of auto-formatting and imports management, you can use following shortcuts to use these functions. Ctrl+Shift+F --> Format source code Ctrl+Shift+O -- Manage imports an...

   Java, Code standard,Style     2012-09-18 12:50:28

  Generate signed certificate from CSR in Java

In our previous tutorial, we have explained how to generate CSR which can be sent to CA for generating a signed certificate. In this tutorial, we will explain how to generate the signed certificate from CSR in Java. We will not use an actual CA but a self-signed certificate to act as a CA certificate. Since the CSR contains the subject information where a certificate needs to be generated and signed for. The key here is to extract the subject information from the CSR and then set it as the subje...

   JAVA,CSR,SIGN CERTIFICATE     2020-10-24 07:03:17

  Lossless and Transparency Encoding in WebP

In September 2010 we announced the WebP image format with lossy compression. WebP was proposed as an alternative to JPEG, with 25–34% better compression compared to JPEG images at equivalent SSIM index. We received lots of feedback, and have been busy improving the format.Last month we announced WebP support for animation, ICC profile, XMP metadata and tiling. Today, we introduce a new mode in WebP to compress images losslessly, and support for transparency â€...

   Google,WebP,Image,Compress, Lossless compression,Transparency     2011-11-18 08:48:33

  A Better Way to Learn How to Program

Learning how to program can be a nightmare. An aspiring coder has to jump through many unpleasant hoops and mysterious error messages just to get "Hello, World!" printed on the screen. Then, she's left wondering, "OK, now what? How do I actually build something?"As game developers seeing someone struggle through this, we should be screaming, “NOOOOO!” The whole thing reeks of bad game design: a lot of work with no reward, unclear failure cases, advanced features pushed on new players...

   Programming pattern,Game design,Derivati     2011-09-19 13:51:17

  A Different Kind of Technical Interview

Everyone who's been programming professionally for a while knows the standard format of the technical interview. You go in, there's a whiteboard in the room, and you write code on it to answer questions.Everyone also has the same basic complaints about these interviews. In a normal work environment, you have access to an API or search engine, but at a whiteboard you don't. Whiteboard questions generally don't include much in the way of overall design, and they're typically limited to simple algo...

   Interview,Programming,Methods,Pairing     2011-06-04 07:56:21

  Building a Modern Web Stack for the Real-time Web

The web is evolving. After a few years of iteration the WebSockets spec is finally here (RFC 6455), and as of late 2011 both Chrome and Firefox are SPDY capable. These additions are much more than just "enhancing AJAX", as we now have true real-time communication in the browser: stream multiplexing, flow control, framing, and significant latency and performance improvements. Now, we just need to drag our "back office" - our web frontends, app servers, and everything in between into this cen...

   Web design,Real-time web,web stack     2012-02-15 05:54:41

  I'm Retiring from PHP

I am retiring from PHP as my language of choice for personal side projects and new programming ventures. This was not an easy decision to come to, but one that I think is necessary for my love of programming to continue. You see, I'm not only a programmer because I love programming, but because I can not do anything else. History It all started in 1999 when I was in 8th grade. The Internet was really starting to get interesting and I wanted to start programming. I had picked up...

   PHP,Scala,Programming,Language     2011-06-27 07:36:25

  Source code for sharing webpage to facebook

Copy and paste the following code blocks into your site and replace '<url>' with the link you want to Share.Text link:<script>function fbs_click() {u=location.href;t=document.title;window.open('http://www.facebook.com/sharer.php?u='+encodeURIComponent(u)+'&t='+encodeURIComponent(t),'sharer','toolbar=0,status=0,width=626,height=436');return false;}</script><a rel="nofollow" href="http://www.facebook.com/share.php?u=<;url>" onclick="return fbs_click()" target="_blank...

   Source code,Facebook,Share,Webpage     2011-07-23 06:52:07

  Hello, Kernel!

When we learn module programming, the first small program must be hello, kernel!. For a novice, how do we avoid some mistakes and how to fix the bugs we have when writing the first module program? Is there any example we can refer to? Here is one example. 1. Write the hello.c 01 #include <linux/init.h> 02 #include <linux/module.h> 03 #include <linux/kernel.h> 04 //Compulsory 05 //Module lincese declaration 06 MODULE_LICENSE("GPL"); ...

   module,kernel,Linux     2013-05-03 03:33:52