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  5 Mistakes Developers Should Avoid before Launching Their API

Time is money in the API industry, and everyone wants to be timely for the API’s milestone event: its eventual launch. Delays in this event can be very costly, so the sooner the API can be integrated, the better. Many developers start their work knowing quite well that the clock is ticking. But prioritizing a quick launch—at the cost of everything else—can do a lot of damage in the long run. A rushed launch may result in unstable integration, a host of errors and bugs, lower en...

   TIPS,API DESIGN     2020-05-18 07:08:22

  Game Development Essentials #1 - Don’t use inheritance for your game objects

I recently released my first game, X Fleet, available now in Android Market. It’s a fast paced space shooter / rpg riddled with awesomeness and you should get it now. The reason you should avoid hierarchies/inheritance is your objects will be far too varied and complicated in form to be accurately represented as such. More on this below.  The alternative is a component model. This is very basic. Instead of having everything inheriting (e.g. Object -> MovableObject -> Animat...

   Game design,OOP,Inheritence,Game object     2012-02-07 06:26:40

  8 very useful and free web security testing tools

With more pervasive of web applications, web security threats are becoming increasingly prominent. Hackers gain web server control by exploiting web server vulnerabilities and SQL injection vulnerabilities, then they may tamper with web content, or steal important internal data, the more serious is to inject malicious code into web pages to affect visitors of websites. Attention is gradually warming up to Web Application Security. Here we recommend eight very useful and free web security testing...

   Website, security,Web security,Attack     2012-07-22 10:59:09

  Singleton Pattern in Golang

Singleton pattern is the simplest design pattern in software design. It ensures that only one instance of an object exists globally, regardless of how many times the object is instantiated. Based on the characteristics of the singleton pattern, it can be applied to scenarios such as global unique configuration, database connection objects, file access objects, etc. In Go language, there are multiple ways to implement the singleton pattern. Today, let's learn together about some of these approach...

   GOLANG,SINGLETON PATTERN,TUTORIAL     2023-08-18 23:52:05

  Scala feels like EJB 2, and other thoughts

At Devoxx last week I used the phrase "Scala feels like EJB 2 to me". What was on my mind?ScalaFor a number of years on this blog I've been mentioning a desire to write a post about Scala. Writing such a post is not easy, because anyone who has been paying attention to anti-Scala blog posts will know that writing one is a sure fire way of getting flamed. The Scala community is not tolerant of dissent.But ultimately, I felt that it was important for me to speak out and express my opinions. As I s...

   Scala,Module,EJB,Concurrency,Feature     2011-11-22 08:29:44

  Redis Cluster and Common Partition Techniques in Distributed Cache

In this post, I will discuss a few common partition techniques in distributed cache. Especially, I will elaborate on my understanding on the use of Redis Cluster. Please understand that at the time of writing, the latest version of Redis is 4.0.10. Many articles on the same topic have a different idea from this post. This is mainly because, those articles are probably outdated. In particular, they may refer to the Redis Cluster implementation in Redis 3. Redis Cluster has been improved...

   REDIS,DISTRIBUTED CACHE,CLOUD COMPUTING     2019-01-17 08:10:37

  Touching and Gesturing on iPhone, Android, and More

One of the most important parts of creating an effective and intuitive user interface on touch-enabled smartphones has nothing to do with visual appearance—instead, it has to do with creating an interface that properly responds to user input based on touch. For Web applications, this means replacing mouse events with touch events. In Dojo 1.7, new touch APIs help make this process easy. This is an updated version of the post Touching and Gesturing on the iPhone, published in 2008. I...

   Touch,Gesture,iPhone,Android     2012-04-12 11:21:42

  Functional Programming in C++

Probably everyone reading this has heard “functional programming” put forth as something that is supposed to bring benefits to software development, or even heard it touted as a silver bullet.  However, a trip to Wikipedia for some more information can be initially off-putting, with early references to lambda calculus and formal systems.  It isn’t immediately clear what that has to do with writing better software. My pragmatic summary:  A large fraction of th...

   C++,Functional programming     2012-04-28 06:16:37

  One of the Best Bits of Programming Advice I ever Got

Years ago (early 1992), I attached myself to this crazy skunkworks project that was using this weird language called Smalltalk. "Object Oriented" was in its infancy as a "hot" item. High paid consultants. Lots of people laying claim to what this new object religion was all about. This was 5 years before Alan Kay would make the statement "I invented the term 'Object Oriented Programming' and this {Java and C++} is not what I had in mind."Shortly after hooking up with this whacky group with t...

   Programming advice,OOP,Smalltalk,Better design     2011-11-28 03:14:25

  Writing Java codes conforming to coding standard

Recently, I was doing some cleanup to one of my current Java project. I find there are many codes which are not conforming to the Java coding standard. So I list them here and hope that people can improve your codes and write maintainable codes. Format source code and manage imports in Eclipse Eclipse provides functions of auto-formatting and imports management, you can use following shortcuts to use these functions. Ctrl+Shift+F --> Format source code Ctrl+Shift+O -- Manage imports an...

   Java, Code standard,Style     2012-09-18 12:50:28